Q-value Based RL on Atari Games
Implementing and comparing deep reinforcement learning algorithms (DQN, Double DQN, Dueling DQN) on Atari game environments.
Implemented and compared various Q-value based deep reinforcement learning algorithms on Atari game environments, including:
- DQN (Deep Q-Network)
- Double DQN — addressing overestimation bias
- Dueling DQN — separating value and advantage streams
A fun course project exploring the foundations of deep reinforcement learning.