Q-value Based RL on Atari Games

Implementing and comparing deep reinforcement learning algorithms (DQN, Double DQN, Dueling DQN) on Atari game environments.

Implemented and compared various Q-value based deep reinforcement learning algorithms on Atari game environments, including:

  • DQN (Deep Q-Network)
  • Double DQN — addressing overestimation bias
  • Dueling DQN — separating value and advantage streams

A fun course project exploring the foundations of deep reinforcement learning.